Friday, February 27, 2015 |
Citra Virtual Console Showcase
Posted by LyonHrt @ 11:38 AM CET | Comments: 1 | Nintendo 3DS
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The citra team have posted a new video showing virtual console games being played on citra the open source 3DS emulator.
| Did you know that Citra could boot 3DS Virtual Console titles? Neither did we! After figuring it out, we had to get some footage. Unlike previous videos the footage here is not accelerating it, you're seeing it as it was played.
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View the video here
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PPSSPP v1.0.1 released
Posted by LyonHrt @ 12:27 AM CET | Comments: 0 | PSP
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A new release of ppsspp is out, mainly a bug fix for all the issues with 1.0
| 1.0 shipped with broken scrolling in the savestate list, that and a few other small bugs are now fixed in 1.0.1.
Bugfixes like the save state scroll issue, cosmetic issues like overscroll
Some cheat code bugfixes
Adler32 and Mersenne Twister modules added (fixes some obscure games)
Fix for Jak & Daxter slowdown
Graphics hack for Phantasy Star Portable 2 for Direct3D9
Fix compatibility with some PowerVR devices broken since v0.9.5-959-g4998044]
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Download here
source : http://www.ppsspp.org
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Saturday, February 14, 2015 |
Project Ukulele
Posted by NES_player4LIFE @ 04:13 AM CET | Comments: 1 | General
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Source
Six programers from Rare are joining together in hopes of creating a game of their own.
"Join us on our epic quest - Dream of a fun filled future of mega-awesome games! As we get back to our roots - creating unforgettable fun, unforgettable characters and unforgettable experiences, all sprinkled with a hint of magic dust from a golden age of gaming! Subscribe to receive the latest news and updates and opportunities to help shape our games!"
Read more over at Playtonic Games
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Saturday, February 07, 2015 |
Sunday, February 01, 2015 |
Citra progress
Posted by LyonHrt @ 10:51 PM CET | Comments: 4 | Nintendo 3DS
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Citra the Nintendo 3DS emulator has made alot of progress lately, and has posted a video of it playing Cave story in game on youtube.
| With tons of changes over the past month, Citra is now booting several games! While it's still slow (Citra is running a software renderer and CPU interpreter) the game appears to be fully playable and even completable! Feel free to check out our official website at http://citra-emu.org/
Citra currently does not attempt to emulate sound, so music has been added to the video.
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See the vid here.
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PPSSPP v1.0
Posted by LyonHrt @ 10:00 PM CET | Comments: 1 | PSP
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Finally, 1.0 is out, with a ton of new improvements! Note that it can take a while for it to become available in the Play store, depending on your location and Google's datacenters.
| Many, many bug fixes in JIT and elsewhere, improving compatibility
Proper fix for Zenfone and related devices
Direct3D 9 supported as a rendering backend on Windows, helps on old GPUs and can be faster than OpenGL in many cases
You can now create specific configs per game
FPU rounding modes much better supported, fixes the Peace Walker boss that was undefeatable. NOTE: This breaks saves in Gods Eater - you must turn off the better rounding, load your save game, turn it on and save.
The JIT now uses SSE on x86, improving speed considerably. This does not affect ARM devices, that's for the next version or two.
Improved audio output code on both Windows and Android, reducing audio latency on Windows and on some Android systems
FFMPEG upgraded, fixed some music hangs ("GHA phase shifts")
Some Ad Hoc improvements, coldbird.net is now default adhoc server. Ad Hoc still unfinished and hard to use.
Graphics fixes: Bezier/spline drawing fixes, vertex position fixes, DanganRonpa on Adreno fixed, flat shading fixed, vertex cache improved, some PowerVR blockiness issues fixed, screen scaling filter added, Google Cardboard support
Simulate UMD speed better, fixing hangs in several games
More Atrac3 fixes, fixing hangs
Somewhat better disk full handling
Fixes to dynamic unloading of code, fixing problems in GEB and TRM 2/3
Updated to SDL2 where applicable (Linux, Mac)
Some new features, like analog/dpad-swap hotkey, graphics hack for Phantasy Star, show last bit of debug log in dev tools, etc
No more need for MSVCRT DLLs on Windows
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For all ports goto http://www.ppsspp.org/
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