ePSXe for Android v1.9.17
Posted by winter_mute @ 06:39 PM CET | Comments: 0 | Playstation
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ePSXe for Android is a Playstation emulator (PSX and PSOne). It is a port from the famous ePSXe for PC. ePSXe provides high compatibility and good speed. It is designed for smartphones and tablets, including a fun 2 players option for tablets using split screen mode. Games must be provided by user. Include virtual touchscreen pad support, and hardware buttons mapping (Xperia Play, Phones with keyboard, and external pads like WiiMote or Sixaxis).
Here`s list of changes for latest version:
| * Updated UI and Logo (Robert Typek)
* Full screen inmersion (4.4)
* 32bit blit.
* Very low latency sound mode.
* Improvents and gamepads support (more pads, automap on gameplay, l2/r2 mapping)
* Bluetooth keyboards support.
* New ECM indexer.
* Option to download the OpenGL plugin.
* Option to delete savestates
* Korean language (Duo Jeon)
* Fixed Ppf support.
* GPU: Fixed Mad Stalker.
* ixed Kidou Senshi Gundam - Gihren no Yabou CD2
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Visit developers homepage and Google Play app page for further informations.
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RockNES 5.13d
Posted by winter_mute @ 06:25 PM CET | Comments: 0 | NES
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RockNES is a Nintendo Entertainment System (NES) videogame emulator. It's fully coded in C and uses the Allegro library for audio, video and input devices, plus the zLib library for compressed files ZIP or GZ.
What's new for version 5.13
| version 5.13d (01/19/2014)
- Fixed PRG RAM data saving/loading in savestates.
- Fixed popup message color.
- Internal code optimizations and cleanups.
version 5.13c (01/18/2014)
- Fixed coin detection in VS System (mapper 99), press F8 to "insert coin".
version 5.13b (01/17/2014)
- Fixed FPS (frames per second) display.
- Fixed "disable_ppu_clipping" and "mouse_poll_latency" flags.
- Famiclone sound mode setting is now saved.
- Minor changes in the GUI.
version 5.13 (01/15/2014)
- New menu item "View CPU state", replacing the "Dump->CPU context".
- New blitter, 256x240 interpolated. Press key 1, then 3.
- Fixed Famicom Disk System support, a few games are playable now.
- Fixed Refresh button in the disassembler dialogs.
- Fixed a bug loading mapper 20 (Famicom Disk System).
- The disassembler shows the full bank again (size of $1000).
- Fixed a configuration problem of input devices.
- Fixed flag for patched ROMs (it was always zero).
- Added detection of dirty NES headers (DiskDude).
- Internal optimizations, minor changes and fixes in the GUI.
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Visit project homepage for further information and latest version of emulator.
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openMSX 0.10.0
Posted by winter_mute @ 01:25 PM CET | Comments: 0 | MSX
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openMSX is an emulator for the MSX home computer system. openMSX is confirmed to run on the following operating systems: Linux, Windows, Mac OS X, FreeBSD, OpenBSD and NetBSD; on x86, x86-64, PPC, ARM, MIPS and Sparc CPU's. Its goal is to emulate all aspects of the MSX with 100% accuracy: perfection in emulation. openMSX has also a built-in command interface called the console, which allows you to control almost all aspects of openMSX while it is running.
Here's list of new or improved emulator features:
| + added subdirectory support for dir-as-disk
+ added configurable host to MSX joystick mapping, e.g. useful to bind the crawl command (button A+B) in Metal Gear 2 to a single PC joystick button
+ added support for bash completion (useful for using openMSX on the bash command line)
+ performance improvements:
- improved start-up performance (on Dingoo openMSX starts over 20% faster)
- reduced CPU overhead when enabling reverse
- further optimized CPU emulation
- sped up CAS loading (use 3744 baud instead of 2760 baud)
- reduce input latency (poll host events more often and remove delays)
- speed up reverse in combination with harddisk by using incremental hashing
+ reverse/TAS:
- added reverse subcommand to truncate the current replay
- show two decimals in the reverse bar time
- added setting to prevent the reversebar from fading out and made that the behaviour in TAS mode
- added bookmarks feature to reverse bar
- added possibility to customize TAS key bindings in an external script
- added setting to auto save replays at intervals
- added command to reset the lag counter
- added commands to go to frame boundaries and advance/reverse to frame boundaries
- show values of TAS widgets also in the middle of a frame
+ several improvements on the OSD menu:
- several improvements on the file browser
- better error handling
- only show media menu options that are relevant for the current machine (e.g. do not show disk drives when the machine has none)
- added support for LaserDisc
- added a quit menu with confirmation
- added limitsprites setting
- added basic mouse/touch support, including:
* right click to close current menu
* support for scrollwheel of mouse to scroll in lists
- only show video options if they actually make sense
- added option to make current machine default (started when launching openMSX)
- added resampler setting (for performance tuning)
- added detailed sound chip control (balance, volume, per channel mute)
- added possibility to browse to other drives on Windows
- added possibility to insert a new tape in the cassette player and made it easy to browse to your newly created tapes
- added short cuts to browse to your file pools (if they contain stuff)
- added confirmation dialog before overwriting existing save states
- added feedback when executing actions like inserting disk, saving state
+ remove SSE and MMX assembly routines, only keep rewritten SSE2 routines
+ added interleaving with black frame for monitors with LightBoost support
+ added OSD widget that displays how busy the VDP is
+ enable grab on fullscreen (workaround for Mac issue)
+ added Cmd+I hotkey to press Insert key on Mac
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Visit official homepage for further information and latest version of emulator.
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PPSSPP 0.9.7
Posted by winter_mute @ 09:00 AM CET | Comments: 0 | PSP
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PPSSPP can run your PSP games on your PC in full HD resolution, and play them on Android too. It can even upscale textures that would otherwise be too blurry as they were made for the small screen of the original PSP.
Here's changelog for 0.9.7 release:
| + Several scheduling and audio fixes, fixing black screens in Yu Gi Oh games among other things.
+ Screen rotation and immersive mode support on Android
+ Large improvements to the software renderer (still not really playable, but looks right more often than not)
+ New VPL allocator and bugfixes, fixing Pangya Golf performance problems.
+ Some mpeg/video playback fixes, fixing Parappa The Rapper and others. Some issues remain.
+ Fix save state bugs causing incompatibility between 32 and 64-bit platforms.
+ Symbol map/debugger improvements
+ Depth buffer copy, fixing Jeanne D'arc. May cause minor slowdowns though, this will be worked around in the future.
+ MsgDialog fixes. Saving fixed in numerous games.
+ Initial multitouch support on Windows 8 for on-screen controls.
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Visit Official homepage for for further information and latest build of emulator
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NeoRaine 1.4.3
Posted by winter_mute @ 08:57 AM CET | Comments: 0 | Neo Geo
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NeoRaine is a NeoGeo CD emulator based on the source of the arcade emulator Raine. Emulator is fast, has great compatibility, many NeoCD specific features, and support for extras like savegames.
Here`s changelog for version 1.4.3:
| + fix the crash when loading a 2nd game with audio tracks
+ fix alignment issue in opengl with the drawpixels renderer
+ min font size = 8 for the gui0
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Visit official homepage for further information and latest version of emulator.
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Stella 3.9.3
Posted by winter_mute @ 08:52 AM CET | Comments: 0 | Atari
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Stella is a freely distributed multi-platform Atari 2600 VCS emulator; originally developed for Linux by Bradford W. Mott, it is now maintained by Stephen Anthony. Stella allows you to enjoy all of your favorite 2600 games once again by emulating the 2600's hardware with software. Stella is written in C++, which allows it to be ported to other operating systems and architectures. Since its original release Stella has been ported to AcornOS, AmigaOS, DOS, FreeBSD, Linux, MacOS, OpenStep, OS/2, Unix, and Windows, as well as consoles such as Sega Dreamcast, GP2X, Nintendo DS and Playstation Portable (among others).
Here are changes presented in latest build:
| + Added bankswitch schemes BF, BFSC, DF, DFSC and 4KSC, thanks to RevEng and CPUWIZ of AtariAge.
+ Updated ROM properties for several ROMs, thanks to Omegamatrix of AtariAge.
+ Fixed program crash when specifying a bankswitch type that Stella didn't recognize; an error message is now displayed.
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Check out official website for further information and latest version of emulator.
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