HalfNES 0.051
Posted by winter_mute @ 09:05 AM CET | Comments: 0 | NES
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HalfNES is an open-source emulator for the Nintendo Entertainment System, written in Java. Currently, it only runs as a standalone Java SE application and supports: joystick through DirectInput and xInput, SRAM save, accurate sound core, full screen display and cross-platform portability.
Chere's changelog for latest build:
| -Many more (32) mappers added for this release.
-Changed decay after key off on VRC7 sound chip
-Changed color settings on NTSC renderer and rewrote encoding portion for better
speed (64 bit JVM also makes this faster) and no more horizontal bars.
-Passes sprite overflow basics test
-Fixed reset code to reset mapper before CPU
-Rom loader handles games with unusual/incorrect headers more gracefully
-APU square wave frequency is now correct
(would go out of tune at higher frequencies before)
-Full screen mode with maintain aspect ratio on now stretches to fill screen
-Added .exe and .sh versions of HalfNES to the standard JAR file to
work around systems where JAR files are difficult to make executable.
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Visit project homepage for further information and latest version of emulator.
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Jpcsp SVN r2758
Posted by winter_mute @ 09:00 AM CET | Comments: 0 | PSP
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Jpcsp is the most advanced PlayStation Portable emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing.
Here's the changelog from 3 latest SVN builds:
| *** r2758:
Fixed scePsmfPlayerGetVideoData: do not return an error when the end of the MPEG has been reached.
*** r2754:
Reverted part of r2351: some games use explicitly mipmaps with incorrect sizes to store different images.
*** r2752:
Added sceFpu module. Avoid error "Tried to register a second handler for NID 0x..."
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Visit official homepage for further information and grab the latest build from automated SVN repository.
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