Emulation64.com  ::  EmuTalk.net  ::  DCEmu.co.uk     About  ::  Hosting  ::  Donate 
Home Files Forums Reviews Guides Articles Interviews

Welcome to the Emulation64 Network


    Support Guide Navigation
 
Menu
1. Introduction
2. PCSX2 Videos
3. System Requirements
4. BIOS
5. Plugins
6. Configuration

Downloads
1. Downloads



 


    Guide by Martin
PCSX2
Guide by Martin
Views: 332370
Date: Wednesday, February 22 - 2012


Prev Page   :   BIOSNext Page   :   Configuration

Plugins

Only 3 plugins are used by PCSX2 as long as you use an ISO file (instead of an actual DVD media at your DVD tray). These are the Audio plugin (Use SPU2-X) and the Graphics plugin (Use GSdx) and the Gamepad plugin (Lilypad).

DVD:

PCSX2 will run faster when using a DVD image file (instead of an actual DVD media). Create an image file with Imageburn. Other tools might create corrupted images, or not.

To run a PS2 DVD image file, DO NOT MOUNT THE IMAGE (daemon tools, etc). Instead, use CDVD -> ISO Selector -> Browse, and choose your image file. Note that despite the name "Iso selector", many image formats are supported (iso, nrg, cue/bin, etc). If you followed this, then the "Iso" item would be selected at the CDVD menu, and the CDVD plugin will NOT used (This is OK - PCSX2 will load the image file without using a plugin).

Audio:

Use SPU2-X (other audio plugins are usually less compatible).

SPU2-X configurations have little effect on speed (at most about 3%, and usually less). If you want the absolute fastest emulation you can squeeze, choose Interpolation - 0 (Nearest neighbor), and disable effects processing.

Graphics:

Use GSdx (other plugins are usually slower and less compatible).

- GSdx Renderer: Use one of the Hardware modes for best speed. Use one of the Direct3D (Software) modes for most compatible visual emulation (usually with negative impact on speed).

- GSdx Scaling/Resolution: For fastest emulation, choose "Original PS2 resolution". Note that while higher resolutions mostly looks better, they might also cause some visual glitches (after all, the games were designed for the original resolution only). With a recent GPU it's possible to use higher resolutions with minimal impact on speed. Using one of the x2/x3/... scaling options is usually less likely to create visual glitches than using a custom resolution. On some cases though, a custom resolution might remove some horizontal/vertical thin lines (Try: 1200x1200). (I usually use x2 or x3).

- "Allow 8 bit textures" might improve speed significantly for some games, and might also hurt performance for other games. Try both modes for each game. (I personally leave it usually on).

- Alpha correction might hurt performance on some games. Try with or without it for each game. (I personally leave it usually off).




Prev Page   :   BIOSNext Page   :   Configuration

 

File Releases

Cemu_1.21.3
No Description in database.

cemu_1.21.2
No Description in database.

cemu_1.21.1
No Description in database.

Cemu_1.21.0
No Description in database.

Cemu_1.20.2
No Description in database.


Latest Forum Posts

Introducing Project64 ...
Last Reply: NES_player4LIFE
Replies: 1

2021-04-02 Recent Rel ...
Last Reply: Robbbert
Replies: 0

mGBA v0.9.0 released!
Last Reply: spotanjo3
Replies: 0

2021-03-26 Recent Rel ...
Last Reply: spotanjo3
Replies: 1

no$gba v3.04 released ...
Last Reply: spotanjo3
Replies: 0


Latest Reviews

NDS - Okamiden
Created by WhiteX

Wii - deBlob 2
Created by WhiteX

Wii: The Conduit
Created by WhiteX

NDS: Hotel Dusk - Room ...
Created by WhiteX

NDS: Elite Beat Agents
Created by WhiteX


Support Guides

PCSX2
Created by Martin

Dolphin Emulator
Created by Martin

Nintendo DS Homebrew.
Created by WhiteX

PSX Plugins: Lewpy's Gl ...
Created by Dark Watcher

PSX Plugins: P.E.Op.S S ...
Created by Dark Watcher


Our Affiliates

AEP-Emu.de
DCEmu.co.uk
6Bit.net
PSemu.pl
VT Emulation.net



47,856,579 Visitors To The Emulation64 Network

Copyright 1999 - 2024 www.emulation64.com