Saturday, August 27, 2005 |
bsnes 0.011 Released
Posted by Keith @ 07:34 PM CET | Comments: 2 | SNES
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A new version of the SNES emulator bsnes has been released. Here is a quick rundown on the changes for version 0.011.
| • Fixed Mode 0 color palette index problem. Fixes ToP, DQ5, etc.
• Improved LoROM memory mapper to support 32mbit images. Fixes Tokimeki Memorial, etc.
• Added full S-DD1 support, SFA2 and Star Ocean are now playable. Special thanks to Andreas Naive
• Updated BGnxOFS / Mode7 registers with anomie's latest findings
• Added basic ROM mirroring support. Fixes copy protection issues in MMX, etc.
• Rewrote string library to work better on gcc/linux
• Cleaned up S-RTC/S-DD1 emulation to make way for future add-on chip emulation
• Rewrote DMA code, now runs cycle-by-cycle
• Rewrote HDMA code, now allows HDMA to be enabled mid-frame, fixes many games
• Fixed a bug in Mode7 vertical screen flip mode. Fixes FF5 title screen, etc.
• Greatly improved IRQ triggering. Fixes Der Langrisser, etc.
• Added full support for open bus. This includes PPU1 and PPU2 open bus support
• Modified CPU core back to cycle-based system. Slower, but improves debugger
• Implemented temporary fix for debugger to handle new cycle-based cores
• Modified CGRAM to ignore highest bit, since it is not used at all by the SNES, and is impossible to read on real hardware. Lowers memory usage by ~1.2mb
• Added mostly accurate PAL timing support. This should increase compatibility by ~30% or so
• More stuff I'm forgetting at the moment...
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Head on over to the official site for more information.
bsnes Official Site
bsnes 0.011
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