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    Sunday, April 01, 2007
PCSX2 0.9.3 Released *updated*



Well linux users, we promised we'd have you back and here is the living breathing proof!

Along with this release you have a couple of new plugins exclusively!
• ZeroPAD - New pad plugin based off Twinpad, PADWinkeyb and SSSPSX Pad.
• ZeroGS OGL - An OpenGL conversion of ZeroGS. No more GSSoft for you Wink

You also have available a 32bit and 64bit build for your pleasure, we do spoil you sometimes! Take note the 64bit version is far from finished!
The next release will be much quicker than the current implimentation... head over to the download section to grab it.

WINDOWS USERS:- I have some bad news for you, there will be no 0.9.3 for windows, BUT Before you go crying to mummy that weve been picking on you, you will see 0.9.4 very soon, we have some 64bit bugs in windows to sort out, along with some excellent fixes for games such as Grand Theft Auto - San Andreas so it will be worth the wait.


UPDATE:

It took only a couple of hours to convince us that it is impossible to make a Linux release without also releasing the source. For those people that had problems with the binaries, they can now go to the sourceforge site and compile their own executables! Hopefully this will resolve all the random crashes and exceptions. Note that the Cg Toolkit is required for successful compilation. To compile everything type

> sh build.sh all

at the root SVN directory. Look at the INSTALL file in the root directory for more options.

Please keep in mind that the graphics in linux are a little lacking due to an incomplete ZeroGS OpenGL plugin. Anti-aliasing and hardcore graphics have not been tested thoroughly; however, the linux builds are still very good. From the tests we've done, performance and features are pretty much the same when compared to the Windows version... which is a tremendous leap for pcsx2. A lot of time was put in to make this release possible.

PCSX2 Official Site
PCSX2 0.9.3



 

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