MAME GP2X 3.9 Released
Posted by [vEX] @ 02:03 PM CET | Comments: 0 | GP2X
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| A lot of improvements done by Slaanesh:
- Updated threaded sound core. Restart with each game for better reliability. No more disappearing sound for games.
- Major bug fix in FM sound, no more disappearing sound in FM based games! ie. Bobble Bobble, Black Tiger, MANY others.
- Bug fix to YM3812 sound system. Fixes for sampled instruments handling.
- Sample sound code adjusted. Should play better. Specific fixes with samples in Galaga (explosion), Star Trek, Gorf and Berzerk.
Note: Star Trek requires new sample set.
- Bug fixes (memory leaks) in core MAME code: unzip, palette and other common functions.
- Bug fixes (memory leaks) in game drivers: 1943, Break Thru, Black Tiger, Commando, Sega System 8 games, Atari System 1 & 2
games (Gauntlet, Xybots, etc).
- Some debug code has been added to detect new memory leaks.
- Protection emulated in Solomon's Key.
- Updated driver for Return of the Jedi.
- Bobble Bobble sounds didn't sync correctly with video and audio clock at 100%. Fixed.
- Optimizations in the Sega System 8 video hardware. Games like Choplifter running significantly better now.
Thanks, Slaanesh for all your hard work!
- DrZ80 compatibility improvements. More games are now compatible: Windjammers, Tokio, Bobble Bobble, etc.
- Added Turtle Ship (turtship) (MAME 0.35b1). It has been also added to the ClrMAME DAT. 1139 romsets are now supported!.
- Tehkan World Cup can now be played with two players using USB joypads. Thx to Pepe_Faruk.
- Small bugfix in the MMUHack flush-cache calls. Thx to Notaz.
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MAME GP2X Official Site
MAME GP2X 3.9
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