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    Saturday, July 07, 2007
Raine 0.50.5 Released



• Fixes pulirula which could not be loaded, and add the long forgoten rotating layer to it - still some video priorities problems, but they would require a priority bitmap to be fixed, and it would be too much trouble to add this to the taito_f2 driver for now... By the way, pulirulj (the japenese set) is removed and replaced by a romswitch to select the country.
• The gui controls which used some modifiers were trigered when pressing the key alone (ie pressing ENTER was trigering the control CTRL+Enter to switch fullscreen mode).
• Hiscores are now preserved when loading a savegame (which allows to load old savegames without trashing the hiscores). Be carefull though, it works only for the games which use hiscore.dat, it doesn't work for the ones which use an eprom for their scores (like battle bakraid for example).
• Scanlines :
  - Fixed a buffer overflow for fullheight scanlines when the video resolution is bigger than the game screen * 2
  - Fixed updates of the video screen when using scanlines on a double buffered screen (which is usually the case in ms windows fullscreen modes)
  - Changed the video options dialog to display scanlines options only when not using overlays. Scanlines can't work with overlays because they require lines with a height of exactly 1 pixel, which is impossible to achieve with overlays. You have to explicitly force normal blits if you really want to have scanlines and your video hardware supports overlays.

Raine Official Site
Raine 0.50.5



 

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