RetroCopy 0.960
Posted by Wraggster @ 12:24 AM CET | Comments: 0 | Multi System
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News via http://emu-russia.net/en/
Multisystem arcade/console emulator for Windows/Linux has been updated. Changes:
- [SG1000/SC3000] Added SG1000 and SC3000 emulation.
- [SMS VDP] Added TMS9918 gfx mode 1. Fixes Super Boy 2
- [SMS VDP] Changed TMS9918 palette to be a bit more accurate
- [SMS VDP] Fixed how the graphics modes were selected
- [SMS VDP] Fixed issue with vcounts in non 192 line modes (fixes GG Turrican)
- [SMS VDP] Fixed no vscroll in last 8 column bug (fixes Fray Shugyou)
- [SMS VDP] Fixed small bug that wouldn't reset CRAM to 0 in all cases
- [GAME GEAR] Fixed a few issues with gear-to-gear cable link emulation. All games should work now
- [GAME GEAR] Implemented SMS Mode for the few titles which use it on Game Gear. With an emulated LCD scale effect similar to real system
- [GAME GEAR] Moved cartridge system over to SMS one, fixes a few games
- [GAME GEAR] Fixed an issue in the mapper dealing with SRAM over 16KB and less than 32KB. (Fixes Shining Force 2 and Moldorian)
- [Z80] Improved handling of NMI
- [CORE] Added SK-1100 keyboard emulation
- [CORE] Implemented 16bit memory map system that can be used by any core. Has some tight low level code for speed. Makes Z80 about ~5% faster
- [CORE] Many bug fixes to small emulation related things
- [GUI] Removed default RetroCopy 3D game boxes and replaced it with garage door type animation
- [GUI] Completely new configuration area, graphical based with right click menus.
- [GUI] Can now see visually and configure input for games before you run them
- [GUI] Added ability for cartridge/card scans to be used in the interface for all systems
- [GUI] Fixed a few issues with stretched blits
- [GUI] Fixed small mouse scroll issue with scrollbars
- [GUI] Added bg click functionality to scrollbars
- [GUI] Added better image scaling, box sampling, bilinear and bicubic used when appropriate
- [GUI] Now remove textures when windows are hidden, not just deleted, to save VRAM
- [GUI] Fixed issue with non client area mouseenter/mouseleave
- [GUI] Changed mouse behaviour when in Windowed mode. Can now leave the window during when no game is played
News source: http://www.retrocopy.com
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