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    Saturday, February 25, 2012
Jpcsp SVN r2459


Jpcsp is the most advanced PlayStation Portable emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing.



Here's the changelog from 3 latest SVN builds:


r2459 - Software rendering:
- new finding: depth buffer is only updated when the GU_DEPTH_TEST flag is enabled (tested with 3DStudio).
- use of Rasterizer also for 2D triangle (faster)
- small optimizations
- added new statistics to better identify bottlenecks

r2458 - Small performance improvement in software rendering: avoid unnecessary texture clipping when the wrap mode "repeat" is enabled.

r2457 - Further improvements in the software rendering:
- added support for compressed textures
- small performance improvement to early detect primitive being culled or clipped
- added support for 3D sprite rendering
- small fixes



Visit official homepage for further information and grab the latest build from automated SVN repository.



 

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